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Didgery coming soon to Xbox Indies

A new card based game called Didgery is coming to Xbox Indie Games soon.

Didgery is a casual card/puzzler game with an epic fantasy atmosphere that places the player into the lone soul of one battling a malicious curse. The goal of Didgery is to maintain the equilibrium of the world for as long as possible by chaining together The Forgotten Cards. Allowing the Earth’s harmony to reach zero will send the Earth plummeting into Hell.

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The Rules of Didgery
The only means of healing the weakened elements and maintaining balance in the world is to chain together the Forgotten Cards. Each card in the chain relates to an element by its face value and suite. A Four of Hearts, for example, will restore four points of charge to the Heart element, while a King of Spades will restore thirteen points of charge to the Spade element. The rules necessary to create these healing chains are described below:
+A card may not be included in the same chain more than once.
+A chain may only be created in descending face value with cards that have the same suite.  (Ex.) It is legal to chain from a Queen of Hearts to a Jack of Hearts to a Three of Hearts, but not vice versa. It is also not legal to chain from a Queen of Hearts to a Jack of Spades, as the suites are dissimilar.
+It is possible, however, to chain cards that are of a different suite, given that their face values are identical.  (Ex.) It is legal to chain from a Queen of Hearts to a Queen of Spades.
+The Ace is least among the cards.

The above rules results in some truly arresting and rewarding gameplay experiences, especially when one plans out and successfully ignites a large and complex chain of cards.

Unlockable Cards
Special Cards are unlocked when one restores enough harmony unto the Earth. These unique entities allow new and more expressive methods of forming chains.  One of these special cards is the Imposter, an agnostic card that can take on any suite of any face value from the standard deck. Play well to unlock all these powerful cards.

Unlockable Storyline
Hidden within these Forbidden Parchments lay fragments of Didgery’s storyline. Bound since ancient days by a powerful hex, these mysterious texts desire to have their truths read aloud, but the Hex binds them from revealing their writings.
But yet the Hex is not invulnerable and can be broken when overwhelmed with holy power.
Creating a large chain of cards that ends near the Forbidden Parchment may contain enough holy force to free the parchment from its hex, allowing one to partake in Didery’s deep storyline.

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