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Finish 2: Colors Review

Finish 2: Colors, the sequel to Finish, is a puzzle game where you must get a dot to the exit. Sounds simple? Well not quite…

The aim of the game is to guide a constantly moving coloured dot to the matching coloured exit. The game starts you off on a extremely simple exercise with an empty screen containing just a dot and the exit. Complete the task and the next level will start, but this time a wall will appear and touching it will cause you to fail. As you complete more levels, additional walls will appear to make it harder to reach your target.

Just around the time when you are starting to lose patience with the very basic gameplay, something happens which brings more of a challenge, an additional coloured dot appears! You now have two differently coloured dots to control, but only one dot can be controlled at a time by switching between pressing their respective coloured buttons on the joypad. Both dots still continuously move, so you are now juggling between keeping an eye on and controlling two dots independently making sure they both reach their targets without hitting a wall or the side of the screen. If you are skilled enough and can progress to the later levels two more additional colours will appear and it requires near super brain levels to keep track of them all!

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Three game difficulties/modes are available to play on. Easy is the recommended difficulty to practice on until you are confident, Normal plays the same as Easy but the dots move at a faster pace. Both difficulties have infinite lives so you are free to keep dying without fear of having to restart back at the first level. The Survival mode plays pretty much the same as the Easy difficulty but you only have 9 lives.

Graphically the game is very low quality with a simple menu design and minimal graphics in game. This is not always a bad thing as flashy graphics and clutter in games can cause distractions and this is not a game where you want to be distracted. The music is quite plain with one short looping menu track and a lengthier in game track. SFX is minimal and nothing to write home about.

I would have liked to have seen a one main addition to the game, a level select which allows you to practice previously reached levels. While you do have infinite lives, it does take time when starting afresh and this could turn the game into a decent quick pick up and play game. Also, a leaderboard of some sort would have been nice for the Survival mode to give the game some more competitiveness to see who can go the furthest.

Finish 2: Colors costs 80 :MSPoints: which is fair value for money, though compared to other games in this price range it does seem like it is a very low quality title. To some extent this is true, but if you can ignore the basic graphics there is actually quite a challenging game once you delve deep enough. Finish 2: Colors will not be a game for everyone, but if you enjoy a challenge I would recommend you at least try the trial and play through to where the multiple dots challenges starts.

More information as well as the trial and full versions of the game can be found on the Marketplace.

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