Jim Mummery (Creative Director) and James Brooksby (CEO) discuss the ways in which Crew will affect Fractured Space, and where the mechanic might head in the future.
Fractured Space is a team-based space combat game where two teams fight epic battles in massive capital ships. Combining the intensity of a shooter with the big picture thinking of a strategy game, Fractured Space offers a new frontier in tactical combat. Players can earn credits to expand and upgrade their fleet, with a wide variety of ships across numerous classes and manufacturers to choose from. Fractured Space is currently scheduled for PC release on Steam Early Access later this year before a wider free-to-play release in 2015.
Find out more about Fractured Space at http://fracturedspace.com/0